
- #Scp containment breach 1.3.9 electrical center not spawned code
- #Scp containment breach 1.3.9 electrical center not spawned windows
Godmode makes it so you cannot die, but SCP-106 can still take you to his pocket dimension, and you can still die from bloodloss. If no ending is specified, a default ending screen will appear.

Immediately brings up the specified ending screen with the appropriate dialogue. If 'string' equals anything else, toggles infinitestamina.ĭisplays status information about the player, SCP-173, SCP-106, SCP-096 if spawned, the current room event, and all currently spawned MTF units. If 'string' is equal to "off", "0", or "false", turns infinitestamina off. If 'string' is equal to "on", "1", or "true", turns infinite stamina on. Shows the texture name and where you are looking at on the texture. Fog begins at 'CameraFogNear' units away from the camera and becomes completely opaque at 'CameraFogFar' units away from the camera. Must be set to a value between 0.0 and 2.0. Sets wireframe, godmode and noclip to on. Shows SCP-173's state and if it is in game. Shows SCP-106's state and if it is in game.Ĭhanges SCP-173's movement speed to 'Speed' Resets SCP-096 back to its idle, sitting down state.Ĭhanges SCP-106's movement speed to 'Speed' Shows SCP-096's state and if it is in game. Note that the command is not checked, so it may cause errors when used.
#Scp containment breach 1.3.9 electrical center not spawned windows
Navigator)Īt that point, I've tried to resolve this numerous times by updating my drivers, redownloading + installing the game, running under compatibility functionality (tried XP Service Pack 3 and Windows 8, which was suggested by my system), running the game under fullscreen, borderless and windowed mode, adjusted and eliminated various graphical settings (i.e.

A memory access violation occurs when using various in-game items (e.g. "The save files of v aren't compatible with SCP - Containment Breach 1.3.9 (latest compatible version: 1.3.9)"

Upon attempting to load the save file, another error prompt appears with the following message: Upon travelling via elevator, loading progress is capped at 0% and fails to load the next scene/level (occasional glitch, not guaranteed to happen) floor/wall is flickering in & out of view, allowing the player to see assets through the level and revealing character models) and runs at a choppy framerate Game soon starts to suffer severe graphical glitches (e.g. A prompt states that the engine had supposedly encountered an error, as mentioned in the following: "Blitz3D Error! More details in error_log_(#).txt" Upon encountering the bug, I've observed the game's behavior and experienced the following events: I have not loaded up any custom maps or made any modifications to game files.
#Scp containment breach 1.3.9 electrical center not spawned code
I have provided an error code document in the following link: Now, I'm aware that this is a known issue to the community, but I would like to explain other irregular effects that cause the game to malfunction.
